// Wheels & Tracks

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Wed Mar 13, 2019 5:52 pm

Wheeled and tracked vehicles were requested a couple of times by now, and I may have found the beginning of an idea that'd let them become a reality relatively hassle-free. - Unless someone else already came up with something similar.

The greatest challenge I see in implementing them is coding the suspension to follow the ground, and of course creating the system that'd draw the tracks on our tanks, but pretty much everything else could be lifted straight from the Mech Core block; Their parts would merely require different animations to work.



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