- Brick Laser is gimbaled.
- Debris particles added
- System group now deactivate once a single block is destroyed => to be tested in meta later on, as it might prove to easy to take down system.
- Hit damage numbers. I might provide a way to toggle them off.
- Hit marker
- Trail tweaked.
- Acceleration and Max speed on normal drive depends on ships thrust to mass ratio.
- 764 Holo screen link issue
- 776 Engine glow in multi
- 778 Own ship on target cam
- 743 Custom color on child entity
- 738 Paint blob floating point shader issue