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Adapt to tilt

Posted: Wed Nov 13, 2019 12:14 am
by idx64
Seeing how a block deforms by stretching or shrinking it, I came up with the idea of being able to position an object, be it light, camera, weapons, thrusters, other blocks, etc. At 30º and / or 45º. This would give incredible flexibility when creating anything, spaceships, robots, etc. .. Simply the designs would be incredibly impressive.-

Re: Adapt to tilt

Posted: Sun Nov 17, 2019 1:20 am
by Talrey
This idea has come up before on the Discord server, and the Dev's reply is basically that it's impossible with the game's engine technology. It would require a major change in how placing objects work, so sadly it's very unlikely to happen.

That being said, we have the ability to set hinges and rotors to specific angles, so you can build off of those if you really need to. Making large structural parts of your ship on hinges is not recommended, but putting weapons or thrusters on hinges makes sense because you could do stuff like adjusting the angle of the guns or having your thrusters rotate for take-off and landing.