Search found 12 matches

by ProPeach
Sat Sep 14, 2019 1:00 pm
Forum: Game discussions
Topic: old version of the game?
Replies: 3
Views: 2840

Re: old version of the game?

Hi there With regards to clipping, I'm sure you've already heard plenty from the Discord server but I thought you might like an official statement as to why it was patched out. You can see Tsunamayos response to a query about clipping at the bottom of this post. Alternatives to clipping is also a bi...
by ProPeach
Tue May 01, 2018 12:17 pm
Forum: Dev asks
Topic: Weapon System: Ideas for addons and more
Replies: 64
Views: 16904

Re: Weapon System: Ideas for addons and more

Thanks for giving us an opportunity for suggestions! The overall dynamic and goal you outline sounds great, especially regarding the "Barrel" as a way to increase the range and projectile velocity of blasters, but how about an add-on to increase the damage of an individual projectile? Obviously this...
by ProPeach
Thu Mar 22, 2018 12:00 pm
Forum: Troubleshooting and help requests
Topic: [SOLVED] When are experimental build fixes pushed to stable branch ?
Replies: 2
Views: 1751

Re: When are experimental build fixes pushed to stable branch ?

Hey! The stable branch is usually around one update behind stable, so when you see the next devblog and corresponding update go live, all the current features/fixes will be live for the stable branch.

Happy building!
by ProPeach
Wed Mar 21, 2018 2:52 pm
Forum: How-to
Topic: How to set up a turret
Replies: 2
Views: 2642

Re: How to set up a turret

Great post! Just a small correction, you don't need to "enter" both the turret core and hotkey bricks, as in specifying which turret the hotkey brick is connected to in the hotkey config, it will automatically link, so the quad link gate in this case is redundant. You can see this in the devblog "Ho...
by ProPeach
Fri Mar 16, 2018 6:03 pm
Forum: Feedback and suggestions
Topic: Microblock suggestion
Replies: 1
Views: 620

Re: Microblock suggestion

I'm 100% with this! More brick detail pieces in general would be wonderful, and Lego has some great examples.

This is also a piece that I feel would be extremely useful in both opaque and transparent varients: https://www.lego.com/service/bricks/5/2/4211350
With dimensions of 2x1x0.5 bricks
by ProPeach
Thu Sep 28, 2017 6:59 pm
Forum: The gallery
Topic: ProPeach's Creations
Replies: 7
Views: 2053

Re: ProPeach's Creations

Odd, they all work fine for me. Changed it to gif just in case though, hope that helped!
by ProPeach
Thu Sep 28, 2017 4:16 pm
Forum: The gallery
Topic: ProPeach's Creations
Replies: 7
Views: 2053

Re: ProPeach's Creations

Fixed! Also, here's an album of my Knight fighter I forgot to upload, as well as some cool mechanisms I've built! https://imgur.com/a/4zUhR Mech hand, ready to hold weapons! https://i.imgur.com/bI3SDYo.gif Elite style hardpoint system! https://i.imgur.com/YCCQVOY.gif Deploying turrets with headtrack...
by ProPeach
Thu Sep 28, 2017 3:50 pm
Forum: Out of bounds
Topic: Question about this game
Replies: 10
Views: 3555

Re: Question about this game

Hello! The people you can see playing the game are part of a closed group of testers, but have no fear! If you're quick, you can pledge to the official Skywanderers Kickstarter page and get access to a game key so you can start building your ships! https://www.kickstarter.com/projects/skywanderers/s...
by ProPeach
Thu Sep 28, 2017 3:47 pm
Forum: Game discussions
Topic: Millennium Falcon - HOW!?
Replies: 10
Views: 3332

Re: Millennium Falcon - HOW!?

With hinges! The ability to set the hinge to an angle then build on the hinge, combined with the lack of collisions allows you to build all but the most complex of shapes :)
by ProPeach
Thu May 18, 2017 4:10 pm
Forum: The gallery
Topic: ProPeach's Creations
Replies: 7
Views: 2053

Re: ProPeach's Creations

A little something I whipped up as a break from my larger builds, a Star Wars style blast door!

https://i.imgur.com/XWzomNg.mp4