Search found 201 matches

by tsunamayo
Fri Dec 14, 2018 1:21 am
Forum: Official news
Topic: Build 18w50a as of 12/14/2018: Stencils, Pattern and paint overhaul
Replies: 0
Views: 32932

Build 18w50a as of 12/14/2018: Stencils, Pattern and paint overhaul

So it is the last big update on the building side of things before I move on gameplay. From now it will be mainly code refactor, redo some systems (like I did for the hinge recently), and optimizations. We have a lot of new exciting feature: New Stickers (now called stencil, but it dont matter). The...
by tsunamayo
Fri Nov 23, 2018 12:57 am
Forum: Official news
Topic: Build 18w47b as of 11/23/2018: Fixes, hinge and spaceship core
Replies: 0
Views: 24963

Build 18w47b as of 11/23/2018: Fixes, hinge and spaceship core

I did a bugfix pass on top of a heavy refactoring on the logic. Logic is a such a heavy topic, I am not quite done with it but almost there. Most important fixes are the starting block, the drone collisions off, and children entity mess up fixed. On the new feature side I worked on a brand new hinge...
by tsunamayo
Thu Nov 22, 2018 11:54 pm
Forum: Troubleshooting and help requests
Topic: [SOLVED] Doors not working in experimental build
Replies: 1
Views: 3229

Re: Doors not working in experimental build

So no door are broken, the mini slider will be removed and be replaced with a fully functional door instead. Thanks!
by tsunamayo
Sat Nov 10, 2018 2:10 am
Forum: Official news
Topic: Build 18w45a as of 11/10/2018: Building Drone
Replies: 0
Views: 25469

Build 18w45a as of 11/10/2018: Building Drone

This build is the first of the post Legacy update, which means that the compatibility with the older save system is broken. Blocks are still there though, so you still have time to convert ship with scalable block. I have done some fixes and code cleaning but the biggest addition is the Building Dro...
by tsunamayo
Fri Oct 26, 2018 1:18 am
Forum: Official news
Topic: Legacy Update: Important breaking changes!
Replies: 0
Views: 26109

Legacy Update: Important breaking changes!

As you know I have been investing a lot of effort in the past few months to shift the tech toward a system more accessible and more powerful altogether. While there is still quite a bit of work left to migrate everything to reap the full reward I feel know is the time to share it with you. Why Legac...
by tsunamayo
Fri Oct 26, 2018 12:52 am
Forum: Feedback and suggestions
Topic: A Concern: Logic Gate Behavior
Replies: 7
Views: 4174

Re: A Concern: Logic Gate Behavior

Yes it will be on the update after that - as I need to remove a lot of stuff first.
Yes of course in code it is still pulse based, but what I wanted to say is that from the player point of view it look like continuous current passing or not, that was the point of the update.
by tsunamayo
Sun Oct 14, 2018 6:51 am
Forum: Feedback and suggestions
Topic: hey have an idea about roadmaps
Replies: 6
Views: 2788

Re: hey have an idea about roadmaps

Yes sorry guys I have been super busy on the big update, as soon as it is out we will do another Q&A. Thanks
by tsunamayo
Sun Oct 14, 2018 6:47 am
Forum: Feedback and suggestions
Topic: Please Add Normal Multiplayer!
Replies: 3
Views: 2763

Re: Please Add Normal Multiplayer!

Yes sorry I plan to improve MP feature and ease of connection but the big problem for me is that Unity will soon deprecate its current networking implementation and introduce a new one (which looks more what I need on the good news side) - so I am a bit stuck atm.
by tsunamayo
Sun Oct 14, 2018 6:44 am
Forum: Feedback and suggestions
Topic: A Concern: Logic Gate Behavior
Replies: 7
Views: 4174

Re: A Concern: Logic Gate Behavior

Sorry for checking this late, I have been trapped in the black hole of the mega update. Yes this is a known issue, problem is as I have not entirely migrated the system to the new logic, but will do after I publish the legacy update (build you will use to convert to the all the new changes, after th...
by tsunamayo
Tue Jun 12, 2018 10:31 pm
Forum: Official news
Topic: Build 18w24a as of 06/13/2018: Query Gate, Animated Screen and more
Replies: 0
Views: 26455

Build 18w24a as of 06/13/2018: Query Gate, Animated Screen and more

This is mainly a follow-up update to the big logic overhaul, with some fixes or some stuff I did not had time to migrate in the previous update. Also a new cool query gate, a new animated mini screen and new a HUD look! [CHANGES] Link to display/holo migrated to new logic system Slider controller mi...